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Paulo Korpys - "Rigging and Skinning in Blender"
November 16, 2018 9:00 PM
Centro Multimeios

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Room Polivalente

Instructor: Paulo Korpys

November 16th (Friday)
21:00H/24:00H

Synopsis: The aim of this workshop is the development of virtual bones (rigs) for 3D characters.

Location: Room Polivalente – Centro Multimeios de Espinho

Necessary Material:
Laptop
Mouse or graphics tablet
Blender software installed
Simple character drawings to be modelated (optional)

Number of participants: 15

Recommended for: Students, teachers and others interested in the area of animation and illustration.

INFORMATION: the indicated material is individual and mandatory. The indicated software must already be installed. The fulfillment of these tasks is the responsibility of forming and non-compliance with these requirements may lead to inadequate training conduct.


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These workshops are in collaboration with the Masters in Illustration and Animation (MIA) of the Design School of the Polytechnic Institute of Cávado and Ave (IPCA)

Participants can sign-up separately for each workshop, for a fee of 7 euros per workshop. If they choose to enrol in all 5 workshops, the total cost is 25 euros.

Registration Form

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Programme 2018

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