Caricatures - Visual Poetry
12 NOV. 2019 / 10:00 - 17:30
Centro Multimeios de Espinho
What are caricatures? Caricature classification. Caricatures as a tool to discover the wonderful world of 2D visuals.
Elements, structure, tension.
Caricatures with words. Caricatures without words.
The role of objects.
Shape of images.
How to destroy reality and build new connections.
The Raven - An Expanded Narrative
14 NOV. 2019 / 10:00 - 17:30
Centro Multimeios de Espinho
Luís Leite e Luís Felix
Taking Edgar Allan Poe's poem "The Raven" as the starting point, this workshop will challenge its participants to project talking heads into pumpkins. This experience will result in an interactive installation created by interlinking several animation and interaction techniques and tools. We will see a fusion between performance animation, interaction and videomapping, with the goal of building an expanded narrative that can react to the interactions of passers-by.
In partnership with:
These workshops take place with the collaboration with the Masters in Illustration and Animation (MIA) of the School of Design of the Polytechnic Institute of Cávado and Ave (IPCA).
Photoshop for illustrators
11 NOV. 2019 / 21:00 - 24:00
The goal of this workshop is to present the basic tools and features of this software when developing illustrations, from drawing and colours up to finalizing the file and preparing it for digital or printed media.
12 NOV. 2019 / 21:00 - 24:00
This workshop will serve as an introduction to particle simulation using the internal engine of the Blender application (version 2.8) to create visual effects. A brief overview of the basic parameters that define and influence a particle simulation.
Adapting analogue drawings to the methods of 3D animation
13 NOV. 2019 / 21:00 - 24:00
Mário Filipe Araújo
This workshop will explore how dependent digital animation methodologies are of analogue drawings and the rules of traditional animation, side by side with the evolution of computer graphics. Its focus will be theoretical-practical and it will be divided between the presentation of examples and the performance of practical exercises (mentored) to explore methodologies to adapt analogue drawings to digital techniques.
2D Animation Principles
14 NOV. 2019 / 21:00 - 24:00
Rebeca das Neves
Introduction to the principles of animation. 2D animation exercises.
An introduction to 3D
15 NOV. 2019 / 21:00 - 24:00
José Miguel Pilar
This workshop is aimed at beginners in the Blender 2.8 software and intends to present, on a basic and intermediate level, the potential of the new Blender 2.8 (successor of Blender 2.7x), as well as perform some basic exercises regarding modelling, texturisation, rigging and animation.
For those interested in beginning their 3D adventure, Blender 2.8 is a powerful free and open source software with a significant user base and developer community.
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